Participants are required to wear a mask for the entirety of the program. Classes will be limited to 5 adult/student pairs. Each program will need a minimum of 2 adult/student pairs to run. Programs are designed for a child and a caregiver to attend and enjoy making something together.
These programs will be kit based and instruction will occur via Zoom until it is safe to meet in-person.
Ages: Children in grades K-5 and adult
Time: 6-8 p.m.
Cost: $35 Members / Museums for All
STEAM Challenge Workshops
STEAM Challenge Workshops offer parents and children an opportunity to engage in hands-on STEAM based learning and exploration together. Each program consists of instructor led discussion of STEAM principles and various STEAM challenges that parent/child pairs will work together to solve!
- Jan. 20: Introduction to Coding- We will discuss the basics of coding and have fun with hands on coding activities. No coding experience is required!
- Feb. 24: Natural Disasters- We will be learning about natural disasters and you’ll be challenged to build disaster proof structures!
- March 17: Leprechaun Catchers- St. Patrick’s Day is upon us and there are Leprechauns roaming the town. Join us to build your very own Leprechaun catcher!
- April 21: Recycled Engineering Challenge- Join us as we celebrate Earth Day with a recycled engineering challenge. You and your family will be challenged to build an engineering project using only recycled materials!
- May 19: Hydraulic Challenge- We’ll be learning about hydraulics and building our very own hydraulic machine.
Innovation Station Hours
Instructor-led STEAM Programming:
Self-Guided STEAM Activities:
Physics DaysISU Faculty, Dr. Jay Ansher and students will provide hands-on demonstrations, experiments and more on new topics each month! FREE with paid museum admission!
The Innovation Station consists of a science lab and a maker space. What is a maker space? The Maker Space allows children and families to use real tools and materials to design, make, tinker and create projects on their own. Kids can take stuff apart and learn the inner workings of machines, build and make cool things, and just experiment and explore.